Some items and their functions have been changed in the game. The list below details how they are used, regardless of whether they have been changed or not. In addition, all items have been rendered unstackable unless otherwise noted.
Most of these items are obtained looting from chests or deceased players. Cookies, snow blocks, diamond blocks, bread, melon blocks and mushroom stew are the only craftable items.
Food[]
Satisfies hunger. All edible items restore unless otherwise noted.
Restoratives[]
See Healing for more information.
Item | Icon | Function |
---|---|---|
Health Potion |
Depending on potion strength: | |
Water Bottle |
Resets your thirst level to 20. Drinking empties the bottle for a reuse. | |
Antidote
(Milk) |
Cures food poisoning and zombie infection. Can be crafted with an Antibiotics and a water bottle. Will completely disappear once consumed. | |
Bandage | Cures bleeding and restores . If used of yourself, it will be consumed, to use on other players you will need shears. | |
Heal Kit
(Shears) |
Used to heal other players with a bandage. See Healing for more info. | |
Antibiotics
(Lime dye) |
Used in conjunction with shears to cure zombie infection on other players. Can also be crafted into an Antidote with a water bottle. | |
Healing Ointment
(Red dye) |
Used in conjunction with shears and bandage to make regeneration period more effective. Can also be crafted into a potion of healing with a water bottle using one rose dye. Use two dyes to make a healing II potion. | |
Revitalizer
(Yellow dye) |
Add to support kit and activate to make other players temporarily able to take more damage. |
Equipment[]
Weapons[]
Item | Icon | Strength / Notes |
---|---|---|
Wooden Sword | Damage: | |
Stone Sword | Damage: | |
Stone Axe |
Is capable of huge knockback and cleaving multiple hostiles at once. | |
Iron Sword | ||
Diamond Sword | Damage: | |
Bow |
Armor[]
Repairing[]
- Remember that weapons and armor can be repaired even without a crafting bench. Two items of the same type and material can be placed anywhere on the crafting grid and the result is a single repaired item. The repaired item will have usage points equal to the sum of the old items' usage points plus a 'repair bonus' of 10% of the item's maximum uses, up to a limit of the maximum durability for that item.* Enchanted equipment loses it's enchantment when repaired. This makes item repair essential for survival in MineZ given the scarcity of supplies.
*Better wording courtesy of minecraftwiki.net .
Enchantments[]
Enchantment | Effect |
---|---|
Sharpness
I / II / III |
Sword deals a bonus of up to 1 1/2 / 3 / 4 1/2 extra damage to players and zombies. Will always inflict 1/2 hearts more damage per level. |
Smite
I / II / III |
Sword deals a bonus of up to 2 / 4 / 6 extra damage to zombies only. Will always inflict 1/2 hearts more damage per level. |
Knockback
I / II / III |
Sword knocks enemies 4 / 6 / 8 blocks when successfully hit. |
Power
I / II |
Bow deals 1.5 / 1.75 / 2 extra damage to players and zombies when successfully hit. |
Punch
I / II |
Bow knocks enemies 4/6 blocks when successfully hit. |
Protection
I / II |
Reduces damage received by # / #. (needs details) - I / II will work at *roughly* blocking 6.25% damage per piece of armor per level - |
Feather Fall
I / II / III / IV |
Reduces fall damage received by 1/2 / 1 / 1 1/2 / 2 hearts. Will also negate damage when fallen based on level. |
Utilities[]
Miscellaneous[]
Page Ideas (Delete ideas as carried out)[]
(Because the Creator of This Page is New to Wiki Editing and Cannot Find a Talk Page and is Too Dependent on Visual Editing Mode in Addition to Most Likely Failing at Capitalising Titles)
- Research damage absorption via various armor tiers (Confirm if matched with minecraftwiki.net).
- [Import] Page containing information on eating food conservatively. Contains amounts on hunger restored. <-DONE Scythos 04:39, July 23, 2012 (UTC)added