Map
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The MineZ map is extremely vast and filled with loot, bandits, and zombies. The entire map is hand made, nothing was generated. It's littered with camps, towns, dungeons, castles, and even more to come. Keep in mind that the landscape is subject to change. The rarest loot is located in the North or in hard to reach spots, including parkour corses and over lava jumps. This map is designed for PvP action, but there is also a PvE mode.
Link to the high-res map overviewer (location names + coordinates + location info):
| City Name | Coordinates X, Z |
|---|---|
| Portsmouth |
1110, -1346 |
| Romero | 1675, 430 |
| Grimdale | -1740, 400 |
| Saens | 2600, 150 |
| Huntsgrove | 1032, -26 |
| Carnival | -2440, -450 |
| St. Roseluck Island | 2100, -450 |
| Ridgevale | 696, -550 |
| Yawpton | -1250, -550 |
| Whitehaven | -500, -1100 |
| Bazel | 1600, -1168 |
| Yongton Abbey | -2110, -1280 |
| Mclovinville | -1325, -1570 |
| Forest | -1550, -2000 |
| Knoxmoor | 980, -2020 |
| Frostbain | -340, -2660 |
| Al Hasa | 1600, -3000 |
| Crowmure | -1630, -3360 |
| Kaocho | -2992, 240 |
| Camp Name | Coordinates X, Z |
|---|---|
| Camp Bell | 900, 500 |
| Logging Camp | -1111, -876 |
| Camp Azara | 1400, -2200 |
| The Shire | -1230, -2435 |
| Camp Kharj | 990, -2578 |
| Giant Camp | 700, -3250 |
| Area Name | Coordinates X, Z |
|---|---|
| The Spire | 664, -184 |
| Evergreen Manor | -350 -400 |
| The Carnival | -2440, -450 |
| The Lost Castle | -1880, -590 |
| Igloos | -600, -730 |
| Stonehenge | 1540, -800 |
| Devil's Castle | -870, -1430 |
| Al Hasa Quarry | 1700, -2000 |
| Pirate Ship | 780, -2247 |
| Forest Mines | -2320, -2650 |
| Abandoned Farm | 1300, -2900 |
| Sanctuary of Peace | -1730, -2960 |
| Anemos Sanctum | 300, -3000 |
| Agni Ignis | 3600, -3300 |
| Castle Byesford | -2189, -3681 |
| Dark Mansion | -43, -3750 |